Monk Active Skills

Monk Active Skills
Diablo 3 Monk Active Skills
The Diablo 3 Monk Active skills are heavily tilted toward using the Spirit you’ll generate in combat. For this reason, most builds will be focused on dealing damage with a limited number of options at your disposal for generating spirit or buffing yourself and your party through Mantras. Here is a quick look at the options at your disposal.
Diablo 3 Monk Active Skills – Spirit Generator
Spirit Generator skills are low damage skills that are designed to start and carry combos as you build your Spirit up for devastating blows. They include:
- Fists of Thunder
- Deadly Reach
- Crippling Wave
- Exploding Palm
- Sweeping Wind
- Way of the Hundred Fists
All six of these Monk active skills provides just six spirit per attack, so there is no benefit to one over the others for generating spirit. You will need at least one of them as well, though some players may choose to opt for two to speed up their spirit generation.
Most of the attacks deal 100% weapon damage, but Crippling Wave is a good AoE attack with a slow effect and Exploding Palm is a DoT attack with a explode effect on death that can deal damage to nearby enemies.
Diablo 3 Monk Active Skills – Spirit Spender
Your Spirit Spender abilities are where your most powerful attacks lie and how you’ll build the majority of your attack strategy. Here is a look at the Spirit Spender abilities you have at your disposal.
- Blinding Flash
- Lashing Tail Kick
- Breath of Heaven
- Dashing Strike
- Lethal Decoy
- Inner Sanctuary
- Tempest Rush
- Serenity
- Seven Sided Strike
- Mystic Ally
- Wave of Light
Most players opt to include just 1 or 2 Spirit Generators, which leaves room in their build for 2-3 Spirit Spenders (depending on your Mantras of choice). Your first option, Blinding Flash uses only 10 Spirit but does have a 15 second cooldown, so it is limited in functionality.
Lashing Tail Kick is a good addition at level 3 because of its knockback effect, but it costs 30 spirit, so you’ll only be able to cast it every 5 Spirit Generator casts.
Breath of Heaven is a must for co-op and PvP where a healer is needed and you may opt to include it if you play Hardcore or on higher difficulty levels.
Inner Sanctuary offers a rare and incredibly useful bubble spell but it has a 30 second cooldown, so it will be a very carefully cast ability in co-op or PvP. Serenity is another bubble and only costs 10 Spirit but has a cooldown of 10 seconds and no AoE effect. Finally, there is Wave of Light which deals 150% weapon damage to enemies in front of you in a frontal cone with 330% extra weapon damage as Holy to all enemies in a line. Line up a few enemies and you’ll knock their teeth out with this one, but it will cost you at 100 Spirit.
Diablo 3 Monk Active Skills – Mantras
Finally, there are Mantras, of which there are only four. How many Mantras you spec into your build depends largely on the type of gameplay you undertake. Here is a look.
- Mantra of Evasion
- Mantra of Retribution
- Mantra of Healing
- Mantra of Conviction
Now, keep in mind that you can only cast one Mantra at a time, so in any given situation it is likely that your build only needs one Mantra. You can always respect in town if you want a different one. Evasion is your first Mantra and is a good standard for leveling and solo play. Once you unlock Retribution, this can be useful to further increase your DPS.
Healing is important for Co-Op and PvP and may be useful in solo play, though I’d prefer to stick with Evasion in these cases whenever possible. Conviction is the final Mantra you’ll unlock, boosting all damage within 20 yards to enemies by 20%, extremely powerful in a group setting.
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